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3D and materials
Theo Moss★★★★★ (4.8/5)

Sculpting Digital Form and Space

Move from paper maquettes to a digital scene, exploring form, scale and soft lighting with approachable modeling exercises.

1. What you will learn

  • Develop a form through physical sketch models
  • Build a clean scene from simple geometry
  • Choose materials that support the idea
  • Render and document a resolved spatial study

2. Tools you will use

A sketchbook, a phone camera and your preferred creative tools

3. Your final project

A finished 3d and materials study with a short process journal and an annotated final presentation.

4. Who this is for

Curious adults beginning a creative practice or returning to making. No professional portfolio is required. Work through guided exercises at your own pace.

Keep your curiosity moving.

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